I can quit any time I want to
Last year, the American Medical Association passed a resolution, asking the Council on Science and Public Health to “review and summarize the research data on the emotional and behavioral effects, including addiction potential, of video games”. The AMA has released their report, after reading and analyzing scientific studies from 1985 to 2007.
Some of their findings weren’t surprising. Concluding that “exposure to violent media increases aggressive cognition, affect, and behavior, and decreases prosocial behavior in the short term. There also appears to be agreement that definitive long-term studies are lacking.” They also stated that parents treat games no different than any other media, like TV, and limit the time exposed.
One good thing they mentioned was the positive aspects of gaming. It’s been used for training by the military and medical personnel, while also proven educational. There are lots of stories of how the Nintendo Wii is used in hospitals for rehabilitation, including injured Iraqi vets.
The one suggestion they had that really bothered me though, was this:
That our AMA strongly encourage the consideration and inclusion of “Internet/video game addiction” as a formal diagnostic disorder in the upcoming revision of the Diagnostic and Statistical Manual of Mental Disorders-IV.
Now, this thinking isn’t really new. We’ve heard of people who have lost their job and even died because they were spending too much time playing World of Warcraft. But to say that gaming or surfing the internet is a mental illnes and on par with drug or alcohol addiction is a bit of a stretch. The suggestion is that it shares many of the same traits as pathological gambling. But why can’t the people who are unable to control their behavior discussed as having a personality disorder, such as obsessive-compulsive disorder? Isn’t there something more underlying in their personality than just not being able to turn off the computer?
Besides, many of my friends, including myself, would probably be diagnosed as being addicted to the internet, if not gaming also. Oh, and let’s not forget that gamers who are good can even get sponsorship and earn a salary. If only I had great hand eye coordination!
But let’s think about this. How many people do you know of can’t live without their music. Or books. Or watching sports. (The sports people can get very into it, even participating in fantasy teams, not missing a game by subscribing to satellite radio or sports tiers on cable.) Why aren’t any of them lambasted for their hobbies and told they have an addiction that needs treatment?
Games are the latest in a long line of items, including comic books, Dungeons & Dragons, and heavy metal, that are blamed for the moral bankruptcy of the youth in our society. They are, by default, looked upon negatively, and as a result, politicians and researchers only look at the detrimental aspects to gaming. And the doctors and insurance companies would just love to see a chunk of the money that could be made by classifying gaming and internet addiction formally.
No doubt that parents need to watch how much and what games their kids are playing, just like with any activity they do. And adults shouldn’t neglect their job, family, and health for an activity, no matter what it is. But let’s just leave it at that. If it does get out of hand, then treat the underlying cause. Not blame the technology.
Hat tip: Ars Technica
Technorati tags: video games, internet
Posted in Political Rants, Main Punk Blog |
June 18th, 2007 at 10:39 am
Making everything a personality disorder, of course, is one of the myriad ways people in this country have found to duck actually TAKING RESPONSIBILITY FOR THEIR OWN ACTIONS. It’s as simple as that. People *choose* to not get up from the chair for whatever reason. People *choose* to claim they are working from home when in reality they are playing 24/7 Neverwinter Nights. But when they get busted for it, suddenly they have an addiction and we should feel sorry for them.
I call bullshit.
Yes, addictions are very real, and are powerful enough to destroy lives. But by elevating someone’s poor choices to the level of a personality disorder, we belittle those who are struggling with very real problems.
June 19th, 2007 at 9:08 am
It’s not a personality disorder! It’s a mental disorder! There’s a difference: personality disorder is a long-stable disorder that has no discernible starting point, i.e. persistent. A mental disorder, like anxiety disorder depression start somewhere in life and does not have a stable characteristic in life.
The definition of addiction is when the activity takes a huge piece of your life to the level it affects other parts of your life: social life, work, relationship, hygiene, sleep, etc. That’s what the AMA and psychotherapists are looking at. If you or your social surrondings don’t see a degradation of your life, then you’re not addicted.
I’d like to point to neilsclark.com, he’s someone who does research on video game addiction.
June 19th, 2007 at 1:58 pm
I still have issues with trying to classify it in the DSM-IV. Many people work too much, affecting their family, sleep, etc, but that is looked upon as a good thing.
Like I mentioned in my post, why make video games and the internet the problem, instead of something in the person’s personality or coping skills or decision making?
June 20th, 2007 at 6:09 am
you’re right. It’s quite a dilemma in judging what’s right and wrong.
I could only guess the reasoning for the classification is that the video game/internet abuse is the apparent problem/symptom and the treatment is through the person’s characteristic like you mentioned in your earlier post. Much like treating depression via psychotherapy, we have to look through a person’s history and characteristics in order to create an effective treatment plan.
June 26th, 2007 at 7:43 am
By defining addiction as engaging in some activity to the degree that it impacts ones’ safety/health/family/whatever would expand the definition of real mental illness or addiction to the point of being meaningless
Sheesh, if too much gaming is defined as an addiction, what would excessive prayer or incessant cell-phone use be?
November 25th, 2007 at 10:09 am
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